The castle of DR. Malvado orginally was a short 3-level tutorial game that came with the
dos game developing suite "DIV gamesstudio", released in the late 90's.
The Main protagonist of the game is Jack, a little boy that's kinda angry about the
evil DR. Malvado. Jack must try to reach him, but that's far from easy!
During his way, Jack travels through fantastic landscapes and castle's, and overcome must
the many dangers that await him.
The game consists of 18 stages (version 1.7), in wich Jack must avoid enemy's and deadly obstacles.
In the first part, Jack must travel through the forrest and reach the son of DR. Malvado,
who can't wait to stop Jack. During the stages Jack is confronted with all sorts of
evil characters, such as bee's, ghosts, bears, bewitched pumpkins, spitting heads and spiders.
Eventually Jack must fight DR. malvado and try to find out a way of beating him.
The game starts with two lives, but Jack can gain extra lifes by collecting 10 coins who are
scattered throughout the game.
This improved version of Malvado contains more levels (wich you can modify if you like), and
several other nice features like a menu system, hiscore table, passwords and a demo presentation
to make the game more polished. Also, it serves as a demonstration what BENNU is capable of.
I made this improved version also as an advanced tutorial game, to show you how to make a game
with complex data structures, data files and how that serves as a framework for an editable game.
The source code is fully documented and flooded with comments explaining what certain bits
of code do.
If you're interested you can have a look at the code, and maybe even make your own levels with the